Tooling
Last modified: June 17, 2024
These are the tools we use for the things we create. We tend to keep up-to-date with the latest stable version of each of the tools listed below.
General Tooling
Version Control
We use git (via GitHub) for all of our version control needs.
Project Management
We use GitHub Projects for managing all of our projects. This includes issue tracking, bug reporting, managing deadlines, delegating tasks, and so on.
Productivity & Collaboration
We use Google Workspace for file management, managing external contacts, creating internal documentation, and other internal business-related needs.
We use Discord for internal day-to-day communication.
Game Tooling
Editor
We use the Godot Game Engine for all of our games.
Programming Languages
We use GDScript and C# for our games.
Our first game, Postbound!, was programmed entirely in GDScript.
Art
Game & Concept Art: Krita
Pixel Art: Aseprite
Vector Graphics: Inkscape
Audio
We use FL Studio for creating our music and sound effects.
Website Tooling
Domain Registrar
We currently use Cloudflare Registrar for registering and managing domains.
Web Hosting
We currently host our website on Cloudflare Pages. We also use Cloudflare DNS.
Programming Languages
For our Astro website, we utilize a component-based architecture and write our components entirely in HTML, TypeScript, and CSS, with some Markdown-based components for simpler pages.
Editor
We use Visual Studio Code for maintaining and editing our website.
Blog
We write all of our blog posts directly inside of Visual Studio Code using Markdown.